Blender script: How to change the object data name to the object name
If you rename an object in blender, you likely didn’t change the name of the object data. There is a difference in the name of the object itself, and the name of the object data. When you rename one, the other isn’t automatically renamed.
When you export your object to a .obj
and the object has different names, it will put these names together during export. For instance, your object is named Floor
, and the object data name is Plane
.
When the object is exported, the mesh will have the name FloorPlane
. If both names are equal, it will not duplicate the names. For example; the object name and data name are both Floor
, the exported name will be Floor
Since I don’t want to manually go over every object, I use this very small script that will change all the names to match the object name:
This will loop over all the objects (1)
in the scene and rename the data name to the object name (2)
.