Elgato Keylights: automating shutdown on linux
I have some nice Elgato keylights that I have been using under windows for a long time. The software for windows has a nice feature that I missed when switching … read more →
I have some nice Elgato keylights that I have been using under windows for a long time. The software for windows has a nice feature that I missed when switching … read more →
When you are scripting in photoshop, you will notice not all operations you use in photoshop are found in the scripting reference. These operations can be used … read more →
For my personal project, I started with a map of the world in photoshop. This map was 16384x8192. I exported the map at about half the scale to use in unreal. … read more →
I started a project, which used an existing json file full of data. Because not all data was necessary, I decided to clean it up and rename some keywords. … read more →
For my own personal project, I have been working quite a lot with photoshop. To keep the repetitive tasks to a minimum, I tried to script most of them. One of … read more →
Instead of using a weather app, I made a Tasker task that will give me a notification with a short weather description twice a day. In the morning the weather … read more →
Another Tasker post, I love how you can automate almost everything you usually have to do manually. This is a very easy task, but I find it very useful. When I … read more →
If there is one app I can definitely recommend when having an android phone, it is Tasker. This app is not free, but well worth the money. When you have to do … read more →
I was working on a hardware project, and I needed to be able to send a lot of data with only 12 bytes. Therefore when I needed to puzzle some bytes together, I … read more →
When working with blender, something you will most likely do is export your object. If there are a lot of these objects, and you want to export your meshes into … read more →
When I manually want to check for a valid json, I have always used jsonlint. I discovered that jsonlint has an npm and ruby package. You can find the plugin … read more →
If you rename an object in blender, you likely didn’t change the name of the object data. There is a difference in the name of the object itself, and the … read more →
When exporting an .obj object for use within Three.js, you will likely use the OBJLoader.js for importing the object. One thing the OBJLoader does not support, … read more →